Highscore Most Wins - Weekly

Meta

Highscore Most Wins - Weekly
Highscore Most Wins - Weekly
highscore_mostwin*3

Details

Type
room
Category
games
Revision
68289
Hotel
Habbo.com

SWF Data

Animation count
4
Xdim
1
Ydim
1
Zdim
0.65
Visualization
furniture_animated
Logic
furniture_high_score

Revision History for Habbo.com

Revision 68289 - 2024-09-01 02:27:04

  • Ad url N/A
  • Can lay on No
  • Can sit on No
  • Updated at 2024-09-01 03:27:04
  • Part colors {"color":["#D77761","#FFFFFF"]}
  • Rent buyout No
  • Custom params N/A
  • Excluded dynamic No

Revision 68289 - 2022-08-31 21:03:00

  • Revision 68289

Revision 48187 - 2020-05-15 21:06:00

  • Category games

Revision 48187 - 2019-02-26 14:04:00

  • Bc Yes
  • Name Highscore Most Wins - Weekly
  • Rare No
  • Type room
  • Xdim 1
  • Ydim 1
  • Ad url
  • Buyout Yes
  • Category
  • Furni id 5059
  • Hotel id 1
  • Offer id 12523
  • Revision 48187
  • Classname highscore_mostwin*3
  • Can lay on Yes
  • Can sit on Yes
  • Furni line wired
  • Default dir 2
  • Description Team with the most points at the end of a round gets a win point - wins are then aggregated.
  • Environment
  • Rent buyout Yes
  • Can stand on Yes
  • Special type 1
  • Custom params ""
  • Rent offer id -1
  • Excluded dynamic Yes

SWF Data Revisions

SWF Revision - 2024-09-01 06:22:05

  • Xdim 1
  • Ydim 1
  • Zdim 0.65
  • Logic furniture_high_score
  • Visualization furniture_animated
  • Animation count 4

SWF Revision - 2024-09-01 06:22:06

  • Xdim 1
  • Ydim 1
  • Zdim 0.65
  • Logic furniture_high_score
  • Visualization furniture_animated
  • Animation count 4

Hotel Availability

Hotel Name Description Revision Action
Habbo Brasil Pontuação Mais Vitórias - Semanal Equipe com o maior número de pontos no final do round ganha um ponto de vitória - as vitórias são posteriormente agregadas. 68289 View, Habbo Brasil
Habbo España Máximas Puntuaciones (Más Victorias): Semanales El equipo con más puntos al final de una ronda consigue un punto de victoria. Las victorias se acumulan. 68289 View, Habbo España
Habbo Finland Pistetaulu: Eniten voittoja - Viikko Joukkue, jolla on erän lopussa eniten pisteitä saa voittopisteen. Sitten voitot lasketaan yhteen. 68289 View, Habbo Finland
Habbo France Highscore victoires - hebdomadaire Les équipes qui terminent avec le plus grand nombre de point à la fin d'un tour remportent un point. Les points sont ensuite accumulés. 68289 View, Habbo France
Habbo Germany Rangliste: Meiste Siege - Wöchentlich Das Team mit den meisten Punkten am Ende einer Runde erhält einen Siegpunkt. Siege werden dann addiert. 68289 View, Habbo Germany
Habbo Italia Record Più Vittorie - Settimanale La squadra con più punti alla fine di un turno ottiene un punto vittoria. Le vittorie sono poi sommate. 68289 View, Habbo Italia
Habbo Nederland Highscore Meeste Gewonnen - Per week Het team met de meeste punten aan het einde van een ronde krijgt een winstpunt, het aantal punten wordt daarna opgeteld. 68289 View, Habbo Nederland
Habbo Sandbox Highscore Most Wins - Weekly Team with the most points at the end of a round gets a win point - wins are then aggregated. 68289 View, Habbo Sandbox
Habbo Türkiye Yüksek Skor En Çok Kazanan - Haftalık Bir turun sonunda en çok puanı toplayan takım galibiyet puanı alır. Bu puanlar biriktirilir. 68289 View, Habbo Türkiye
Habbo.com (Current) Highscore Most Wins - Weekly Team with the most points at the end of a round gets a win point - wins are then aggregated. 68289 View, Habbo.com

Variants

Name Classname Revision Actions
Highscore Most Wins - Alltime
Highscore Most Wins - Alltime
highscore_mostwin*1
highscore_mostwin*1 68289 View, Highscore Most Wins - Alltime
Highscore Most Wins - Daily
Highscore Most Wins - Daily
highscore_mostwin*2
highscore_mostwin*2 68289 View, Highscore Most Wins - Daily
Highscore Most Wins - Monthly
Highscore Most Wins - Monthly
highscore_mostwin*4
highscore_mostwin*4 68289 View, Highscore Most Wins - Monthly

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WIRED Trigger: Furni Is Used

WIRED Trigger: Furni Is Used

wf_trg_state_changed

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Highscore Classic - Alltime

Highscore Classic - Alltime

highscore_classic*1

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Highscore Classic - Daily

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highscore_classic*2

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Highscore Classic - Weekly

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highscore_classic*3

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Highscore Classic - Monthly

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highscore_classic*4

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Highscore Per-team - Alltime

Highscore Per-team - Alltime

highscore_perteam*1

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Highscore Per-team - Daily

Highscore Per-team - Daily

highscore_perteam*2

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Highscore Per-team - Weekly

Highscore Per-team - Weekly

highscore_perteam*3

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Highscore Per-team - Monthly

Highscore Per-team - Monthly

highscore_perteam*4

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Highscore Most Wins - Alltime

Highscore Most Wins - Alltime

highscore_mostwin*1

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Highscore Most Wins - Daily

Highscore Most Wins - Daily

highscore_mostwin*2

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Highscore Most Wins - Monthly

Highscore Most Wins - Monthly

highscore_mostwin*4

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WIRED GAME: Super Blob

WIRED GAME: Super Blob

wf_blob2

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WIRED Effect: Toggle Furni to Random State

WIRED Effect: Toggle Furni to Random State

wf_act_toggle_to_rnd

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WIRED Condition: User has handitem

WIRED Condition: User has handitem

wf_cnd_has_handitem

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Wired Add-on: At least one condition is true

Wired Add-on: At least one condition is true

wf_xtra_or_eval

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Custom Wired Condition

Custom Wired Condition

wf_test_cnd

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Custom Wired Trigger

Custom Wired Trigger

wf_test_trg

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Custom Wired Add-on

Custom Wired Add-on

wf_test_xtra

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Custom Wired Effect

Custom Wired Effect

wf_test_act

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WIRED Negative Condition: User Is NOT Performing Action

WIRED Negative Condition: User Is NOT Performing Action

wf_cnd_not_user_performs_action

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WIRED Condition: Date Matches

WIRED Condition: Date Matches

wf_cnd_match_date

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WIRED Condition: Time Matches

WIRED Condition: Time Matches

wf_cnd_match_time

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WIRED Condition: Triggerer Matches

WIRED Condition: Triggerer Matches

wf_cnd_triggerer_match

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WIRED Negative Condition: User DOESN'T Have Handitem

WIRED Negative Condition: User DOESN'T Have Handitem

wf_cnd_not_has_handitem

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WIRED Trigger: User Performs Action

WIRED Trigger: User Performs Action

wf_trg_user_performs_action

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WIRED Negative Condition: Triggerer DOESN'T Match

WIRED Negative Condition: Triggerer DOESN'T Match

wf_cnd_not_triggerer_match

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WIRED Condition: User Is Performing Action

WIRED Condition: User Is Performing Action

wf_cnd_user_performs_action

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WIRED Condition: Counter Time Matches

WIRED Condition: Counter Time Matches

wf_cnd_counter_time_matches

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WIRED Condition: Team Is Winning

WIRED Condition: Team Is Winning

wf_cnd_team_has_rank

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WIRED Condition: Team Has Score

WIRED Condition: Team Has Score

wf_cnd_team_has_score

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WIRED Effect: Send Signal

WIRED Effect: Send Signal

wf_act_send_signal

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WIRED Add-on: Movement Physics

WIRED Add-on: Movement Physics

wf_xtra_mov_physics

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Number Tile Light

Number Tile Light

wf_numbertile2

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WIRED Add-on: Cancel Move Animation

WIRED Add-on: Cancel Move Animation

wf_xtra_mov_no_animation

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WIRED Trigger: User Clicks Furni

WIRED Trigger: User Clicks Furni

wf_trg_click_furni

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WIRED Trigger: Receive Signal

WIRED Trigger: Receive Signal

wf_trg_recv_signal

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WIRED Trigger: Furni State Is Changed

WIRED Trigger: Furni State Is Changed

wf_trg_stuff_state

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WIRED Effect: Set Furni Altitude

WIRED Effect: Set Furni Altitude

wf_act_set_altitude

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WIRED Condition: Furni Altitude Matches

WIRED Condition: Furni Altitude Matches

wf_cnd_has_altitude

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Number Tile Dark

Number Tile Dark

wf_numbertile1

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Small Wired Antenna

Small Wired Antenna

wf_antenna2

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WIRED Add-on: Carry Users

WIRED Add-on: Carry Users

wf_xtra_mov_carry_users

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Wired Antenna

Wired Antenna

wf_antenna1

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WIRED Add-on: Execution Limit

WIRED Add-on: Execution Limit

wf_xtra_execution_limit

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Light Tile

Light Tile

wf_tile2

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Dark Tile

Dark Tile

wf_tile1

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Custom Wired Selector

Custom Wired Selector

wf_test_slc

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WIRED Effect: Freeze User

WIRED Effect: Freeze User

wf_act_freeze

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WIRED Effect: Relative Furni Movement

WIRED Effect: Relative Furni Movement

wf_act_rel_mov

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WIRED Trigger: Repeat Effect (Short)

WIRED Trigger: Repeat Effect (Short)

wf_trg_period_short

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WIRED Condition: User Direction

WIRED Condition: User Direction

wf_cnd_actor_dir

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WIRED Effect: Unfreeze User

WIRED Effect: Unfreeze User

wf_act_unfreeze

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WIRED Add-On: Animation Time

WIRED Add-On: Animation Time

wf_xtra_anim_time

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WIRED Selector: Users In Area

WIRED Selector: Users In Area

wf_slc_users_area

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WIRED Selector: Furni From Signal

WIRED Selector: Furni From Signal

wf_slc_furni_signal

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WIRED Selector: Users By Name

WIRED Selector: Users By Name

wf_slc_users_byname

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WIRED Effect: Move Furni To Furni

WIRED Effect: Move Furni To Furni

wf_act_furni_to_furni

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WIRED Selector: Furni On Furni

WIRED Selector: Furni On Furni

wf_slc_furni_onfurni

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WIRED Selector: Furni With Altitude

WIRED Selector: Furni With Altitude

wf_slc_furni_altitude

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WIRED Selector: Users In Group

WIRED Selector: Users In Group

wf_slc_users_group

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WIRED Filter: Filter To X Users

WIRED Filter: Filter To X Users

wf_xtra_filter_users

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WIRED Selector: Furni In Area

WIRED Selector: Furni In Area

wf_slc_furni_area

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WIRED Selector: Furni By Type

WIRED Selector: Furni By Type

wf_slc_furni_bytype

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WIRED Condition: Selector Quantity

WIRED Condition: Selector Quantity

wf_cnd_slc_quantity

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WIRED Selector: Users With Handitem

WIRED Selector: Users With Handitem

wf_slc_users_handitem

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WIRED Selector: Furni Picks

WIRED Selector: Furni Picks

wf_slc_furni_picks

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WIRED Selector: Users From Signal

WIRED Selector: Users From Signal

wf_slc_users_signal

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WIRED Selector: Users By Action

WIRED Selector: Users By Action

wf_slc_users_byaction

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WIRED Effect: Move Furni To User

WIRED Effect: Move Furni To User

wf_act_furni_to_user

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WIRED Selector: Users On Furni

WIRED Selector: Users On Furni

wf_slc_users_onfurni

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WIRED Selector: Furni In Neighborhood

WIRED Selector: Furni In Neighborhood

wf_slc_furni_neighborhood

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WIRED Selector: Users By Type

WIRED Selector: Users By Type

wf_slc_users_bytype

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WIRED Filter: Filter To X Furni

WIRED Filter: Filter To X Furni

wf_xtra_filter_furni

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WIRED Selector: Users In Team

WIRED Selector: Users In Team

wf_slc_users_team

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WIRED Selector: Users In Neighborhood

WIRED Selector: Users In Neighborhood

wf_slc_users_neighborhood

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WIRED Condition: Can Perform Movements

WIRED Condition: Can Perform Movements

wf_cnd_valid_moves

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WIRED Trigger: User Clicks Tile

WIRED Trigger: User Clicks Tile

wf_trg_click_tile

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WIRED Effect: Adjust Counter Time

WIRED Effect: Adjust Counter Time

wf_act_adjust_clock

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WIRED Negative Effect: Send Signal

WIRED Negative Effect: Send Signal

wf_act_neg_send_signal

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WIRED Negative Effect: Execute stacks

WIRED Negative Effect: Execute stacks

wf_act_neg_call_stacks

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wf_test_var name

wf_test_var name

wf_test_var

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WIRED Selector: Furni With Variable

WIRED Selector: Furni With Variable

wf_slc_furni_with_var

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WIRED Trigger: Variable Changed

WIRED Trigger: Variable Changed

wf_trg_var_changed

View Details
WIRED Filter: Furni with Highest/Lowest Variable

WIRED Filter: Furni with Highest/Lowest Variable

wf_xtra_filter_furni_by_var

View Details
WIRED Condition: Variable Value

WIRED Condition: Variable Value

wf_cnd_var_val_match

View Details
WIRED Trigger: User leaves room

WIRED Trigger: User leaves room

wf_trg_leave_room

View Details
WIRED Effect: Change Variable Value

WIRED Effect: Change Variable Value

wf_act_change_var_val

View Details
WIRED Filter: Users with Highest/Lowest Variable

WIRED Filter: Users with Highest/Lowest Variable

wf_xtra_filter_users_by_var

View Details
WIRED Variable: Context Variable

WIRED Variable: Context Variable

wf_var_context

View Details
WIRED Variable: User Variable

WIRED Variable: User Variable

wf_var_user

View Details
Variable Add-on: Text Connector

Variable Add-on: Text Connector

wf_xtra_var_text_connector

View Details
WIRED Condition: Variable Age

WIRED Condition: Variable Age

wf_cnd_var_age_match

View Details
WIRED Text Add-on: Variable placeholder

WIRED Text Add-on: Variable placeholder

wf_xtra_text_output_variable

View Details
WIRED Variable: Furni Variable

WIRED Variable: Furni Variable

wf_var_furni

View Details
WIRED Effect: Give Variable

WIRED Effect: Give Variable

wf_act_give_var

View Details
WIRED Effect: Move And Rotate User

WIRED Effect: Move And Rotate User

wf_act_move_rotate_user

View Details
WIRED Effect: Remove Variable

WIRED Effect: Remove Variable

wf_act_remove_var

View Details
WIRED Effect: Move User to Furni

WIRED Effect: Move User to Furni

wf_act_user_to_furni

View Details
WIRED Text Add-on: Username placeholder

WIRED Text Add-on: Username placeholder

wf_xtra_text_output_username

View Details
WIRED Selector: Remote selection

WIRED Selector: Remote selection

wf_slc_remote

View Details
WIRED Negative Condition: DOESN’t Have Variable

WIRED Negative Condition: DOESN’t Have Variable

wf_cnd_neg_has_var

View Details
WIRED Text Add-on: Variable capturer

WIRED Text Add-on: Variable capturer

wf_xtra_text_input_variable

View Details
WIRED Selector: Users With Variable

WIRED Selector: Users With Variable

wf_slc_users_with_var

View Details
WIRED Condition: Has Variable

WIRED Condition: Has Variable

wf_cnd_has_var

View Details
WIRED Variable: From Another Room

WIRED Variable: From Another Room

wf_var_reference

View Details
WIRED Add-on: Execute In Order

WIRED Add-on: Execute In Order

wf_xtra_exec_in_order

View Details
WIRED Variable: Global Variable

WIRED Variable: Global Variable

wf_var_room

View Details
WIRED Effect: Teleport to Room

WIRED Effect: Teleport to Room

wf_act_teleport_to_room

View Details
WIRED Room Linker

WIRED Room Linker

wf_room_linker

View Details
WIRED Variable: Quest

WIRED Variable: Quest

wf_var_quest

View Details
WIRED Trigger: User clicks User

WIRED Trigger: User clicks User

wf_trg_click_user

View Details
WIRED Variable: Quest Chain

WIRED Variable: Quest Chain

wf_var_quest_chain

View Details

XML Representation

<?xml version="1.0"?>
<furnidata>
  <roomitemtypes>
    <furnitype id="3453" classname="highscore_mostwin*3">
      <revision>68289</revision>
      <name>Highscore Most Wins - Weekly</name>
      <description>Team with the most points at the end of a round gets a win point - wins are then aggregated.</description>
      <category>games</category>
      <buyout>1</buyout>
      <bc>1</bc>
      <defaultdir>2</defaultdir>
      <xdim>1</xdim>
      <ydim>1</ydim>
      <partcolors>
        <color/>
      </partcolors>
    </furnitype>
  </roomitemtypes>
</furnidata>

JSON Representation

{
    "roomitemtypes": {
        "furnitype": [
            {
                "id": 3453,
                "classname": "highscore_mostwin*3",
                "revision": 68289,
                "category": "games",
                "name": "Highscore Most Wins - Weekly",
                "description": "Team with the most points at the end of a round gets a win point - wins are then aggregated.",
                "adurl": null,
                "offerid": 12523,
                "buyout": true,
                "rentofferid": -1,
                "rentbuyout": false,
                "bc": true,
                "excludeddynamic": false,
                "customparams": null,
                "specialtype": 1,
                "canstandon": true,
                "cansiton": false,
                "canlayon": false,
                "furniline": "wired",
                "environment": "",
                "rare": false,
                "defaultdir": 2,
                "xdim": 1,
                "ydim": 1,
                "partcolors": {
                    "color": {
                        "color": [
                            "#D77761",
                            "#FFFFFF"
                        ]
                    }
                }
            }
        ]
    }
}